
Work Experience
Creative 3D and UI/UX Designer with 3 years of experience at companies like Reckitt, Asgard.World, and Arcade, known for crafting engaging user experiences, interactive solutions, and brand-driven designs.

Asgard.world - Lead UI/UX Designer
2023 - 2025
At Asgard.world, I led the user interface and experience design for a pioneering digital platform exploring the intersection of community, creativity, and immersive technology. As the sole designer working alongside the development team, I played a central role in translating complex ideas into elegant, intuitive digital experiences that defined the brand’s visual and functional identity.
In addition to my core design work, I mentored and guided a team of design interns, fostering collaboration and creative growth within the studio. I also contributed to the development of our sister platform, Asgard.jobs, helping establish its design framework and user journey to ensure coherence across the Asgard ecosystem.
This experience strengthened my ability to lead, design, and strategize simultaneously—shaping products that blend visual innovation with purposeful, human-centered design.
Reckitt - Brand Experience Designer
2023 - 2024
At Reckitt, I helped shape the creative direction for global brands including Durex, KY, and Dettol, designing and refining solutions that merge innovation with user-centered thinking. I developed 3D concepts, packaging designs, and product visualizations that redefined how these brands connect with modern audiences—contributing to new designs launching in 2025.
Beyond design execution, I played a key role in integrating AI tools into the Global Design Team’s workflow, pioneering faster, more imaginative ways to ideate, prototype, and visualize concepts. This initiative streamlined collaboration and unlocked new creative potential across the team.
My time at Reckitt strengthened my belief in design as a strategic bridge between creativity, technology, and purpose—where bold ideas evolve into impactful, globally resonant experiences.

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Arcade XR
2021 - 2022
At Arcade, a creative technology studio specializing in augmented reality and interactive storytelling, I designed immersive digital experiences for clients such as Urban Jungle and The National Gallery. My work involved creating 3D models, interfaces, and interactive elements that transformed physical spaces into engaging, narrative-driven encounters.
Working within multidisciplinary teams of designers and developers, I learned to merge craft and code—ensuring every project was both visually compelling and technically seamless. These experiences strengthened my ability to translate complex ideas into intuitive, emotionally resonant designs that invite users to explore, learn, and connect.
Education

Ravensbourne University, London
2018 - 2021
Graduated with a Bachelor of Arts with Honours Upper Second Class in Product Design
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Symbiosis International School, Pune
2016 - 2018
International Baccalaureate
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Vibgyor High International School, Pune
2012 - 2016
IGCSE
